Private
_lastPrivate
_onPrivate
fontPrivate
gfxPrivate
handlePrivate
onlyPrivate
overlayPrivate
showPrivate
visibleOptional
activesOnly: booleanOptional
entityName: stringPrivate
onPrivate
redrawPrivate
setGenerated using TypeDoc
A reference to another entity's component.
It'll internally search the current world for the given entity + component and keep and check the reference.
The idea is to keep the reference as a variable. This avoids ugly search code in the component space.