Private _lastPrivate _onPrivate fontPrivate gfxPrivate handlePrivate onlyPrivate overlayPrivate showPrivate visibleOptional activesOnly: booleanOptional entityName: stringPrivate onPrivate redrawPrivate setGenerated using TypeDoc
A reference to another entity's component.
It'll internally search the current world for the given entity + component and keep and check the reference.
The idea is to keep the reference as a variable. This avoids ugly search code in the component space.