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TypeSpriteJS Game Engine - API
TypeSpriteJS Game Engine - API
Rotation
Class Rotation
See
Flignov
Hierarchy
Rotation
Implements
Initer
Index
Constructors
constructor
Properties
rot
End
rot
Start
Methods
init
on
Blast
Constructors
constructor
new
Rotation
(
props
:
any
)
:
Rotation
Parameters
props:
any
Returns
Rotation
Properties
Private
rot
End
rot
End
:
number
Private
rot
Start
rot
Start
:
number
Methods
init
init
(
emitter
:
Emitter
, p
:
Particle
)
:
void
Parameters
emitter:
Emitter
p:
Particle
Returns
void
on
Blast
on
Blast
(
e
:
Emitter
, count
:
number
)
:
void
occurs whenever a blast is executed
Parameters
e:
Emitter
count:
number
Returns
void
Settings
Member Visibility
Protected
Private
Inherited
External
Theme
OS
Light
Dark
Modules
Type
SpriteJS
Game
Engine -
API
Rotation
constructor
rot
End
rot
Start
init
on
Blast
Generated using
TypeDoc
See
Flignov