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TypeSpriteJS Game Engine - API
TypeSpriteJS Game Engine - API
RandomFrameAnimation
Class RandomFrameAnimation
See
Flignov
Hierarchy
RandomFrameAnimation
Implements
Initer
Index
Constructors
constructor
Properties
prepared
Anims
Methods
init
on
Blast
Constructors
constructor
new
Random
Frame
Animation
(
spriteSheet
:
SpriteSheet
, props
:
any
)
:
RandomFrameAnimation
Parameters
spriteSheet:
SpriteSheet
props:
any
Returns
RandomFrameAnimation
Properties
prepared
Anims
prepared
Anims
:
PeparedAnimation
[]
= []
Methods
init
init
(
emitter
:
Emitter
, p
:
Particle
)
:
void
Parameters
emitter:
Emitter
p:
Particle
Returns
void
on
Blast
on
Blast
(
e
:
Emitter
, count
:
number
)
:
void
occurs whenever a blast is executed
Parameters
e:
Emitter
count:
number
Returns
void
Settings
Member Visibility
Protected
Private
Inherited
External
Theme
OS
Light
Dark
Modules
Type
SpriteJS
Game
Engine -
API
Random
Frame
Animation
constructor
prepared
Anims
init
on
Blast
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TypeDoc
See
Flignov