Render NinePatch image to game scene.

Note that the pivot-information of SpriteSheetNinePatch has no effect. Due to the nature of the 9-patch it simply makes no sense to support that here.

Use regX/regY for specific pivot-like rotation/scale effects.

Hierarchy

Constructors

Properties

_children: RenderElement[]
drawRect: LUIRect
name: string = ""
regX: number = 0
regY: number = 0
renderStyle: LUIStyleNinePatch
visible: boolean = true

Accessors

Methods

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