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TypeSpriteJS Game Engine - API
TypeSpriteJS Game Engine - API
ManualActivator
Class ManualActivator
⚠️ experimental
Hierarchy
BaseEntityActivator
ManualActivator
Index
Constructors
constructor
Methods
check
update
Entity
Activation
Constructors
constructor
new
Manual
Activator
(
)
:
ManualActivator
Returns
ManualActivator
Methods
check
check
(
entity
:
Entity
)
:
any
activates the entity
Parameters
entity:
Entity
Returns
any
update
Entity
Activation
update
Entity
Activation
(
newEntities
:
Entity
[]
, alwaysActive
:
Entity
[]
, activeEntities
:
Entity
[]
, deactiveEntities
:
Entity
[]
)
:
void
updates entities
Parameters
newEntities:
Entity
[]
alwaysActive:
Entity
[]
activeEntities:
Entity
[]
deactiveEntities:
Entity
[]
Returns
void
Settings
Member Visibility
Protected
Private
Inherited
External
Theme
OS
Light
Dark
Modules
Type
SpriteJS
Game
Engine -
API
Manual
Activator
constructor
check
update
Entity
Activation
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⚠️ experimental