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TypeSpriteJS Game Engine - API
TypeSpriteJS Game Engine - API
LifeTime
Class LifeTime
See
Flignov
Hierarchy
LifeTime
Implements
Initer
Index
Constructors
constructor
Properties
e
s
Methods
init
on
Blast
Constructors
constructor
new
Life
Time
(
props
:
any
)
:
LifeTime
Parameters
props:
any
Returns
LifeTime
Properties
Private
e
e
:
number
Private
s
s
:
number
Methods
init
init
(
emitter
:
Emitter
, p
:
Particle
)
:
void
Parameters
emitter:
Emitter
p:
Particle
Returns
void
on
Blast
on
Blast
(
e
:
Emitter
, count
:
number
)
:
void
occurs whenever a blast is executed
Parameters
e:
Emitter
count:
number
Returns
void
Settings
Member Visibility
Protected
Private
Inherited
External
Theme
OS
Light
Dark
Modules
Type
SpriteJS
Game
Engine -
API
Life
Time
constructor
e
s
init
on
Blast
Generated using
TypeDoc
See
Flignov