Optional
fontSheet: SpriteSheetPrivate
_disabledPrivate
_isPrivate
_labelPrivate
_normalPrivate
_pressedPrivate
eventPrivate
hackyComfort method to append a style element. If no style object is set a new one is created.
Be careful, this can cause issues with shared styles
Pushes this element and all their children into the "collectedElements" container if they spatially collide with x,y.
The top-most element will have the index [0].
It is possible (thanks to offsets, etc) that a child is in here while the parent is not.
access to text content
Fills this LUIElement and all it's parent up to the root into the provided array.
Protected
selfIf set to a not-None value this will ensure that all content and children cannot render outside of the border of this element.
LUIClipBehavior.None // No clipping. Pixels are visible in all cases. LUIClipBehavior.ElementBox // Only pixels within the box of the element will be visible LUIClipBehavior.IgnorePaddingBox // Only pixels within the box + padding of the element will be visible
Use getTransform() to manipulate the animation matrix.
Transform is NOT considered during input. It's animation only
Generated using TypeDoc
⚠️ experimental
This is an example implementation