True if the last frame we rendered was the "last" in the animation
Returns a matrix representing x,y,rotation, scale.
It is also possible to have a manual matrix which ignores those values.
Setting a matrix will disable the usage of: x, y, scaleX, etc. and instead the given matrix will be used.
To get back to the usage of the standard behavior use useStandardMatrix().
<-------------> ^ ^ | (r2,g2,b2,a2) (r1,g1,b1,a1)
^ <-- (r1,g1,b1,a1) | | | | | v <-- (r2,g2,b2,a2)
Switch back from manual mode to standard mode.
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