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TypeSpriteJS Game Engine - API
TypeSpriteJS Game Engine - API
WorldStartHandler
Class WorldStartHandler
Part of the Window
See
WorldManager
Hierarchy
WorldStartHandler
Index
Constructors
constructor
Properties
context
pending
shared
started
starter
Entries
world
Methods
append
inject
World
Starter
instantitate
next
Constructors
constructor
new
World
Start
Handler
(
world
:
World
)
:
WorldStartHandler
Parameters
world:
World
Returns
WorldStartHandler
Properties
Private
Readonly
context
context
:
InternWorldStartContext
Private
pending
pending
:
Component
[]
= []
Private
Readonly
shared
shared
:
SharedStarterContext
Private
started
started
:
boolean
= false
Private
starter
Entries
starter
Entries
:
Component
[]
= []
Private
world
world
:
World
Methods
append
append
(
e
:
Component
)
:
void
Parameters
e:
Component
Returns
void
inject
World
Starter
inject
World
Starter
(
cb
:
InstanceCallback
)
:
void
Parameters
cb:
InstanceCallback
Returns
void
Private
instantitate
instantitate
(
cb
:
InstanceCallback
)
:
void
Parameters
cb:
InstanceCallback
Returns
void
Private
next
next
(
cb
:
InstanceCallback
)
:
void
Parameters
cb:
InstanceCallback
Returns
void
Settings
Member Visibility
Protected
Private
Inherited
External
Theme
OS
Light
Dark
Modules
Type
SpriteJS
Game
Engine -
API
World
Start
Handler
constructor
context
pending
shared
started
starter
Entries
world
append
inject
World
Starter
instantitate
next
Generated using
TypeDoc
Part of the Window
See
WorldManager