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TypeSpriteJS Game Engine - API
TypeSpriteJS Game Engine - API
SteadyRandom
Class SteadyRandom
See
Flignov
Hierarchy
SteadyRandom
Implements
Generator
Index
Constructors
constructor
Properties
rate
End
rate
Start
time
To
Next
Methods
blast
new
Time
To
Next
spawn
Particles
start
Emitter
Constructors
constructor
new
Steady
Random
(
props
:
any
)
:
SteadyRandom
Parameters
props:
any
Returns
SteadyRandom
Properties
Private
rate
End
rate
End
:
number
Private
rate
Start
rate
Start
:
number
Private
time
To
Next
time
To
Next
:
number
Methods
blast
blast
(
)
:
void
Returns
void
Private
new
Time
To
Next
new
Time
To
Next
(
)
:
number
Returns
number
spawn
Particles
spawn
Particles
(
e
:
any
, elapsed
:
number
)
:
number
Parameters
e:
any
elapsed:
number
Returns
number
start
Emitter
start
Emitter
(
e
:
any
)
:
number
Parameters
e:
any
Returns
number
Settings
Member Visibility
Protected
Private
Inherited
External
Theme
OS
Light
Dark
Modules
Type
SpriteJS
Game
Engine -
API
Steady
Random
constructor
rate
End
rate
Start
time
To
Next
blast
new
Time
To
Next
spawn
Particles
start
Emitter
Generated using
TypeDoc
See
Flignov