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TypeSpriteJS Game Engine - API
TypeSpriteJS Game Engine - API
Pulse
Class Pulse
See
Flignov
Hierarchy
Pulse
Implements
Generator
Index
Constructors
constructor
Properties
count
End
count
Start
interval
start
With
Pulse
time
To
Next
Methods
blast
spawn
Particles
start
Emitter
Constructors
constructor
new
Pulse
(
props
:
any
)
:
Pulse
Parameters
props:
any
Returns
Pulse
Properties
Private
count
End
count
End
:
number
Private
count
Start
count
Start
:
number
Private
interval
interval
:
number
Private
start
With
Pulse
start
With
Pulse
:
boolean
Private
time
To
Next
time
To
Next
:
number
= 0
Methods
blast
blast
(
)
:
void
Returns
void
spawn
Particles
spawn
Particles
(
e
:
any
, elapsed
:
number
)
:
number
Parameters
e:
any
elapsed:
number
Returns
number
start
Emitter
start
Emitter
(
e
:
any
)
:
number
Parameters
e:
any
Returns
number
Settings
Member Visibility
Protected
Private
Inherited
External
Theme
OS
Light
Dark
Modules
Type
SpriteJS
Game
Engine -
API
Pulse
constructor
count
End
count
Start
interval
start
With
Pulse
time
To
Next
blast
spawn
Particles
start
Emitter
Generated using
TypeDoc
See
Flignov