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TypeSpriteJS Game Engine - API
TypeSpriteJS Game Engine - API
PreparedTimeline
Class PreparedTimeline
Hierarchy
PreparedTimeline
Index
Constructors
constructor
Properties
_duration
_events
_last
Apply
Time
_layer
_loop
_name
last
Event
Time
Accessors
duration
loop
name
Methods
apply
get
Last
Apply
Time
Constructors
constructor
new
Prepared
Timeline
(
timeline
:
TimelineBuilder
)
:
PreparedTimeline
Parameters
timeline:
TimelineBuilder
Returns
PreparedTimeline
Properties
Private
Readonly
_duration
_duration
:
number
= 0
Private
_events
_events
:
EventPrepared
[]
= null
Private
_last
Apply
Time
_last
Apply
Time
:
number
= 0
Private
Readonly
_layer
_layer
:
PreparedTimelineLayer
[]
= []
Private
Readonly
_loop
_loop
:
boolean
= false
Private
Readonly
_name
_name
:
string
= ""
Private
last
Event
Time
last
Event
Time
:
number
= 0
Accessors
duration
get
duration
(
)
:
number
Returns
number
loop
get
loop
(
)
:
boolean
Returns
boolean
name
get
name
(
)
:
string
Returns
string
Methods
apply
apply
(
time
:
number
)
:
void
Parameters
time:
number
Returns
void
get
Last
Apply
Time
get
Last
Apply
Time
(
)
:
number
Returns
number
Settings
Member Visibility
Protected
Private
Inherited
External
Theme
OS
Light
Dark
Modules
Type
SpriteJS
Game
Engine -
API
Prepared
Timeline
constructor
_duration
_events
_last
Apply
Time
_layer
_loop
_name
last
Event
Time
duration
loop
name
apply
get
Last
Apply
Time
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