Properties
Private Readonly _emitter
Private Readonly _factory
Private _time
_time: number = 0
lastElapsed
lastElapsed: number = 0
Methods
blast
- blast(): void
-
Returns void
getEmitterAtIndex
- getEmitterAtIndex(i: number): Emitter
-
preswarmNow
- preswarmNow(duration: number): void
-
Returns void
remove
- remove(): void
-
Returns void
update
- update(elapsed: number): void
-
Returns void
Particle Engine called "flignov"
Heavily inspired by 'richardlord/Flint' particles